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33
examples/game_events.py
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33
examples/game_events.py
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#TODO: This needs IMP to be implemented as a websocket message not just a control panel message
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import asyncio
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import time
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from esasdk import Machine
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async def main():
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# Connect to a machine
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machine = Machine("ws://localhost:5424")
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await machine.connect()
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# start a game
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gameCode = "MAES"
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countdown = 5
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duration = 15
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await machine.game_start(gameCode, 0, countdown, duration)
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print(f"running {gameCode}")
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# wait for impact event - TODO: use 3491 socket or improve websocket?
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await machine._await_message("IMP")
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print("Impact!")
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# program in game events like seconds remaining and hits/misses.
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# wait for game stopped signal to know the game has stopped.
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#await machine.game_stop()
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await machine.game_stop_signal()
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# Close connection
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await machine.close()
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if __name__ == "__main__":
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asyncio.run(main())
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