We have accurate panel hit approximation based on trad RM
This commit is contained in:
135
PanelsPanel.cpp
135
PanelsPanel.cpp
@@ -57,12 +57,53 @@ void PanelsPanel::reset()
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update();
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}
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// Returns a circle radius multiplier (0.0-1.0) based on 3 power tiers
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static double bubbleScale(int power)
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{
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if (power < 50) return 0.18; // small
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if (power < 100) return 0.30; // medium
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return 0.85; // large
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if (power < 150) return 0.20;
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if (power < 500) return 0.40;
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return 0.80;
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}
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// Draw a radial-gradient bubble at bCentre with radius circR
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static void drawBubble(QPainter &p, const QPointF &bCentre, double circR,
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bool isHighest, int power)
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{
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const QRectF circRect(bCentre.x() - circR, bCentre.y() - circR,
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circR * 2, circR * 2);
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// Drop shadow
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p.setBrush(QColor(0, 0, 0, 55));
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p.setPen(Qt::NoPen);
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p.drawEllipse(circRect.adjusted(2, 3, 2, 3));
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// Colour scheme: red = highest, orange/amber = others
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QColor bright, dark, rim;
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if (isHighest) {
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bright = QColor(255, 100, 100);
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dark = QColor(160, 10, 10);
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rim = QColor(255, 200, 200);
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} else {
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bright = QColor(255, 210, 60);
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dark = QColor(200, 100, 0);
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rim = QColor(255, 240, 180);
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}
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QRadialGradient grad(bCentre, circR,
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QPointF(bCentre.x() - circR * 0.3,
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bCentre.y() - circR * 0.3));
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grad.setColorAt(0.0, bright);
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grad.setColorAt(1.0, dark);
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p.setBrush(grad);
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p.setPen(QPen(rim, 1.5));
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p.drawEllipse(circRect);
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// Power text
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QFont pf = p.font();
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pf.setBold(true);
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pf.setPointSize(qMax(5, qMin(11, static_cast<int>(circR * 0.68))));
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p.setFont(pf);
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p.setPen(Qt::white);
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p.drawText(circRect, Qt::AlignCenter, QString::number(power));
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}
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void PanelsPanel::paintEvent(QPaintEvent *)
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@@ -79,6 +120,7 @@ void PanelsPanel::paintEvent(QPaintEvent *)
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const double cy = drawArea.center().y();
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const double outerR = side / 2.0;
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const double innerR = outerR * 0.44;
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const double bandW = outerR - innerR;
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const QRectF outerRect(cx - outerR, cy - outerR, side, side);
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const QRectF innerRect(cx - innerR, cy - innerR, innerR * 2, innerR * 2);
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@@ -86,19 +128,28 @@ void PanelsPanel::paintEvent(QPaintEvent *)
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const double gapDeg = (m_count > 1) ? 3.0 : 0.0;
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const double segSpan = (360.0 - m_count * gapDeg) / m_count;
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// Max bubble radius constrained to fit inside the segment band
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const double maxCircR = qMin((outerR - innerR) * 0.48,
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(outerR + innerR) / 2.0 * qSin(qDegreesToRadians(segSpan / 2.0)) * 0.88);
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const double maxCircR = qMin(
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bandW * 0.46,
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outerR * qSin(qDegreesToRadians(segSpan / 2.0)) * 0.82
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);
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// Find the highest-power panel index among active hits
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int topIndex = -1;
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int topPower = -1;
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for (auto it = m_hits.cbegin(); it != m_hits.cend(); ++it) {
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if (it.value() > topPower) { topPower = it.value(); topIndex = it.key(); }
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}
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static const QColor kDefault(100, 140, 180);
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static const QColor kHit(220, 40, 40);
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static const QColor kHit(200, 50, 50);
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for (int i = 0; i < m_count; ++i) {
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const bool isHit = m_hits.contains(i);
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const double startAngle = 90.0 - i * (segSpan + gapDeg);
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const double sweep = -segSpan;
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const double midAngleRad = qDegreesToRadians(startAngle + sweep / 2.0);
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// --- Segment path ---
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// --- Segment ---
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QPainterPath path;
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path.arcMoveTo(outerRect, startAngle);
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path.arcTo(outerRect, startAngle, sweep);
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@@ -109,56 +160,36 @@ void PanelsPanel::paintEvent(QPaintEvent *)
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p.setPen(QPen(Qt::white, isHit ? 3 : 2));
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p.drawPath(path);
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// --- Midpoint for label / hit circle ---
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const double midAngle = startAngle + sweep / 2.0;
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const double midAngleRad = qDegreesToRadians(midAngle);
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const double midR = (outerR + innerR) / 2.0;
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const QPointF mid(cx + midR * qCos(midAngleRad),
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cy - midR * qSin(midAngleRad));
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if (isHit) {
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const int power = m_hits[i];
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const double circR = maxCircR * bubbleScale(power);
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// Tier label for legend (small/medium/large)
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// Glow halo
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p.setBrush(Qt::NoBrush);
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p.setPen(QPen(QColor(255, 80, 80, 110), 5));
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p.drawPath(path);
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// Drop shadow
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const QRectF circRect(mid.x() - circR, mid.y() - circR, circR * 2, circR * 2);
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p.setBrush(QColor(0, 0, 0, 55));
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p.setPen(Qt::NoPen);
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p.drawEllipse(circRect.adjusted(2, 3, 2, 3));
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// Radial gradient fill
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QRadialGradient grad(mid, circR,
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QPointF(mid.x() - circR * 0.3, mid.y() - circR * 0.3));
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grad.setColorAt(0.0, QColor(255, 100, 100));
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grad.setColorAt(1.0, QColor(160, 10, 10));
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p.setBrush(grad);
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p.setPen(QPen(QColor(255, 200, 200), 1.5));
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p.drawEllipse(circRect);
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// Power value text — scale font to circle size
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QFont pf = p.font();
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pf.setBold(true);
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pf.setPointSize(qMax(6, qMin(12, static_cast<int>(circR * 0.68))));
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p.setFont(pf);
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p.setPen(Qt::white);
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p.drawText(circRect, Qt::AlignCenter, QString::number(power));
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} else {
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// Normal index label
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// --- Panel index label at midpoint ---
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const double midR = (outerR + innerR) / 2.0;
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const QPointF labelPt(cx + midR * qCos(midAngleRad),
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cy - midR * qSin(midAngleRad));
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{
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QFont font = p.font();
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font.setBold(true);
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font.setPointSize(qMax(7, qMin(12, static_cast<int>(outerR / (m_count * 0.55 + 2)))));
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p.setFont(font);
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p.setPen(Qt::white);
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p.drawText(QRectF(mid.x() - 22, mid.y() - 11, 44, 22),
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p.drawText(QRectF(labelPt.x() - 22, labelPt.y() - 11, 44, 22),
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Qt::AlignCenter, QString::number(i));
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}
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if (isHit) {
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const int power = m_hits[i];
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const bool isTop = (i == topIndex);
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const double circR = maxCircR * bubbleScale(power);
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const double bCentR = outerR - circR - 2.0;
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const QPointF bCentre(cx + bCentR * qCos(midAngleRad),
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cy - bCentR * qSin(midAngleRad));
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// Glow halo on segment
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p.setBrush(Qt::NoBrush);
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p.setPen(QPen(isTop ? QColor(255, 80, 80, 120)
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: QColor(255, 200, 50, 100), 5));
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p.drawPath(path);
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drawBubble(p, bCentre, circR, isTop, power);
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}
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}
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// --- Centre hole: total count ---
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