#pragma once #include #include #include class QLabel; class QLineEdit; class QTextEdit; class GamesPanel; class SettingsTree; class VersionsPanel; class WebSocketController : public QObject { Q_OBJECT public: explicit WebSocketController(QLineEdit *urlEdit, QLabel *statusLabel, QObject *parent = nullptr); QWebSocket *socket(); void addLogView(QTextEdit *log); void setSettingsTree(SettingsTree *tree); void setGamesPanel(GamesPanel *panel); void setVersionsPanel(VersionsPanel *panel); bool isConnected() const; // Called by main when user selects a tab for the first time void requestGamesData(); void requestVersionsData(); void requestSettingsData(); public slots: void startConnection(); void closeConnection(); void sendCommand(const QString &cmd); void onConnected(); void onDisconnected(); void onTextMessageReceived(const QString &msg); void onErrorOccurred(QAbstractSocket::SocketError error); void onValueEdited(const QString &key, const QString &newValue); private: void handleProtocol(const QString &msg); void broadcast(const QString &line); QLineEdit *m_urlEdit = nullptr; QLabel *m_statusLabel = nullptr; QWebSocket m_socket; QList m_logs; SettingsTree *m_settingsTree = nullptr; GamesPanel *m_gamesPanel = nullptr; VersionsPanel *m_versionsPanel = nullptr; QStringList m_settingsKeys; int m_rnpCount = -1; bool m_gamesRequested = false; bool m_versionsRequested = false; bool m_settingsRequested = false; };