Fullscreen: a button on the preview pane fullscreens the live view, carrying
the countdown over as an overlay - fullscreen hides the entire control column,
so without it you're left staring at a picture with no idea when the next
frame lands.
Wake lock: held from app start until you switch it off, rather than only for
the duration of a sequence. You're usually mid-setup when the display would
otherwise sleep.
PWA: manifest, icons and a service worker, so it installs to a standalone
window and runs with no network. That matters more here than for most web
apps - the camera is on a USB cable, so this is fully functional in a field
with no signal.
The worker precaches the pinned unpkg dependencies at install rather than
leaving them to the runtime cache. On a first visit the worker isn't
controlling the page yet, so the app's own imports go straight to the network
and never reach the fetch handler; without the precache it looked cached but
died offline on its imports. Our own files are network-first so a redeploy
always wins, and the version-pinned CDN files are cache-first.
Connecting: no connect button. The app reaches for the camera on load, retries
every 1.5s, and listens for USB connect events, so switching the camera on
mid-wait attaches it with no click or reload. The exception is a browser that
has never been granted access to the device: Chrome will not open its WebUSB
chooser outside a user gesture, so that case still shows a one-off prompt.
After that the permission is remembered and getDevices() finds the camera with
no interaction.
tsconfig excludes sw.js, which runs in ServiceWorkerGlobalScope and reports
every worker global as undefined when checked against the DOM lib.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK7PKpRVoy69Fpa32R8abb
A 🔊 toggle on the home screen counts you into each frame - "five, four,
three, two, one" - plus start and finish announcements. Useful when you're in
front of the camera rather than at the laptop. Uses the Web Speech API, so
it's local and needs no configuration.
The narrator runs off the intervalometer's state updates rather than a timer
of its own, so it can't drift away from what the sequence is doing; each
second is spoken at most once even though state arrives ~5x/sec.
The count is capped at one second under the interval, so a 3s interval says
"two, one" instead of talking over the previous frame, and a 1s interval stays
silent. A start delay isn't clamped, since that gap is whatever you set.
Countdown length, voice choice and frame-number announcements live in the
settings drawer; only the toggle is on the home screen.
Also:
- The toggle sits in the status card rather than the button row: three buttons
don't fit a 400px column, and it wrapped onto its own flex line where it
stretched to the wrong height.
- tsconfig excludes dist/, which build-dist.sh fills with copies of these same
files and which otherwise gets type-checked twice.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK7PKpRVoy69Fpa32R8abb