314 lines
7.7 KiB
JavaScript
314 lines
7.7 KiB
JavaScript
import { h, render, Component, createRef } from 'preact';
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import initModule from './libapi.mjs';
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/** @typedef {InstanceType<import('./libapi.mjs').Module['Context']>} Context */
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/** @typedef {import('./libapi.mjs').Config} Config */
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if (new URLSearchParams(location.search).has('debug')) {
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// @ts-ignore
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await import('preact/debug');
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}
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/** Schedules an exclusive async operation on the global context. */
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const scheduleOp = (() => {
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let queue = initModule()
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.then(Module => new Module.Context())
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.then(ctx => {
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addEventListener('beforeunload', e => {
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ctx.delete();
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});
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return ctx;
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});
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/**
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* @template T
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* @param {(ctx: Context) => Promise<T>} op
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* @returns {Promise<T>}
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*/
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return function scheduleOp(op) {
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let caughtRes = queue.then(async ctx => {
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let resultPromise = op(ctx);
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try {
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await resultPromise;
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} catch {}
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return {
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ctx,
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resultPromise
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};
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});
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// Queue should ignore result values as well as errors from singular ops.
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queue = caughtRes.then(res => res.ctx);
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// Result should contain the unwrapped value or error.
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return caughtRes.then(res => res.resultPromise);
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};
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})();
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/**
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*
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* @extends Component<{ config: Config }>
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*/
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class ConfigComponent extends Component {
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state = { inProgress: false };
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shouldComponentUpdate(
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/** @type {ConfigComponent['props']} */ nextProps,
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/** @type {ConfigComponent['state']} */ nextState
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) {
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return !(this.state.inProgress && nextState.inProgress);
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}
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getValueProp() {
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switch (this.props.config.type) {
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case 'toggle':
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return 'checked';
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case 'datetime':
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return 'valueAsNumber';
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default:
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return 'value';
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}
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}
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handleChange = async e => {
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this.setState({ inProgress: true });
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let value = e.target[this.getValueProp()];
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try {
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/** @type {Promise<void>} */
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let uiTimeout;
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await scheduleOp(context => {
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// This is terrible, yes... but some configs return too quickly before they're actually updated.
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// We want to wait some time before updating the UI in that case, but not block subsequent ops.
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uiTimeout = new Promise(resolve => setTimeout(resolve, 800));
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return context.setConfigValue(this.props.config.name, value);
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});
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await uiTimeout;
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} catch (e) {
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console.error(e);
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}
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this.setState({ inProgress: false });
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};
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render(
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/** @type {ConfigComponent['props']} */ { config },
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/** @type {ConfigComponent['state']} */ { inProgress }
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) {
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let { label, name } = config;
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let id = `config-${name}`;
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if (config.type === 'window' || config.type === 'section') {
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return h(
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'fieldset',
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{ id },
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h('legend', {}, label),
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Object.values(config.children).map(config =>
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h(ConfigComponent, { key: config.name, config })
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)
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);
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}
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let { value, readonly } = config;
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let valueProp = this.getValueProp();
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let attrs = {
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id,
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[valueProp]: value,
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readonly: readonly || inProgress,
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onChange: this.handleChange
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};
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let inputElem;
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switch (config.type) {
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case 'range': {
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let { min, max, step } = config;
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inputElem = h(EditableInput, {
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type: 'number',
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min,
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max,
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step,
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...attrs
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});
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break;
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}
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case 'text':
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inputElem = readonly ? value : h(EditableInput, attrs);
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break;
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case 'toggle': {
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inputElem = h('input', {
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type: 'checkbox',
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...attrs
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});
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break;
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}
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case 'menu':
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case 'radio': {
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let { choices } = config;
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inputElem = h(
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'select',
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attrs,
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choices.map(choice =>
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h(Option, {
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key: choice,
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value: choice,
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disabled: attrs.readonly && value !== choice
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})
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)
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);
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break;
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}
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case 'datetime': {
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inputElem = h(EditableInput, {
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type: 'datetime-local',
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...attrs
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});
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break;
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}
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default: {
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inputElem = '(unimplemented)';
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break;
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}
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}
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return h(
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'div',
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{ class: 'pure-control-group' },
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h('label', { for: id }, (inProgress ? '⌛ ' : '') + label),
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inputElem
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);
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}
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}
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/**
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* Special memoized option to work around https://github.com/preactjs/preact/issues/3171.
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* @extends Component<{ value: string, disabled?: boolean }>
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*/
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class Option extends Component {
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shouldComponentUpdate(/** @type {Option['props']} */ nextProps) {
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return nextProps.value !== this.props.value;
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}
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render() {
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return h('option', this.props, this.props.value);
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}
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}
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/**
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* Wrapper around <input /> that doesn't update it while it's in focus to allow editing.
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*/
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class EditableInput extends Component {
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ref = createRef();
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shouldComponentUpdate() {
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return document.activeElement !== this.ref.current;
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}
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render(props) {
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return h('input', Object.assign(props, { ref: this.ref }));
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}
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}
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class Settings extends Component {
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state = { config: 'Connecting...' };
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constructor() {
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super();
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(async () => {
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while (true) {
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await this.refreshConfig();
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await new Promise(resolve => setTimeout(resolve, 100));
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}
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})();
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}
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async refreshConfig() {
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let config;
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try {
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config = await scheduleOp(context => context.configToJS());
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} catch (e) {
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config = String(e);
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}
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this.setState({
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config
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});
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}
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handleCapture = async () => {
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let file = await scheduleOp(context => context.captureImageAsFile());
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let a = document.createElement('a');
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a.download = file.name;
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a.href = URL.createObjectURL(file);
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a.click();
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URL.revokeObjectURL(a.href);
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};
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render(props, state) {
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return typeof state.config === 'string'
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? state.config
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: h(
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'form',
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{ class: 'pure-form pure-form-aligned' },
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h('input', {
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type: 'button',
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value: 'Capture image',
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onclick: this.handleCapture
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}),
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h(ConfigComponent, state)
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);
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}
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}
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render(h(Settings, null), document.getElementById('config'));
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(async () => {
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// I have no idea why, but if we connect too soon, it just hangs...
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await new Promise(resolve => setTimeout(resolve, 500));
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let canvas = /** @type {HTMLCanvasElement} */ (
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document.getElementById('canvas')
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);
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let canvasCtx = canvas.getContext('bitmaprenderer');
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let ratio = 0;
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while (true) {
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try {
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let blob = await scheduleOp(context => context.capturePreviewAsBlob());
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// If ratio is known; decode resized image right away - it's a bit faster.
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// If it isn't known, retrieve entire image to calculate ratio from its dimensions.
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let img = await createImageBitmap(
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blob,
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ratio
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? {
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resizeWidth: canvas.width,
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resizeHeight: canvas.height
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}
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: {}
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);
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if (!ratio) {
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ratio = img.width / img.height;
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let canvasHolder = document.getElementById('canvas-holder');
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function updateCanvasSize() {
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let width = canvasHolder.offsetWidth - 10;
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let height = canvasHolder.offsetHeight;
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if (height * ratio > width) {
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height = width / ratio;
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} else {
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width = height * ratio;
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}
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Object.assign(canvas, { width, height });
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}
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updateCanvasSize();
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new ResizeObserver(updateCanvasSize).observe(canvasHolder);
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}
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canvasCtx.transferFromImageBitmap(img);
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} catch (e) {
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console.warn(e);
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}
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await new Promise(resolve => requestAnimationFrame(resolve));
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}
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})();
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