163 lines
4.4 KiB
JavaScript
163 lines
4.4 KiB
JavaScript
import { h, render, Component } from 'preact';
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import { CaptureButton } from './capture-button.js';
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import { connect } from './ops.js';
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import { Preview } from './preview.js';
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import { Widget } from './widget.js';
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/** @typedef {import('../libapi.mjs').Context} Context */
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/** @typedef {import('../libapi.mjs').Config} Config */
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/** @typedef {import('./ops').Connection} Connection */
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export const isDebug = new URLSearchParams(location.search).has('debug');
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if (isDebug) {
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await import('preact/debug');
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}
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/** @typedef {{ type: 'CameraPicker' } | { type: 'Status', message: string } | { type: 'Config', config: Config }} AppState */
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const INTERFACE_CLASS = 6; // PTP
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const INTERFACE_SUBCLASS = 1; // MTP
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/** @extends Component<null, AppState> */
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class App extends Component {
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/** @type {Connection} */
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connection;
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componentDidMount() {
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addEventListener('error', ({ message }) =>
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this.setState({
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type: 'Status',
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message: `⚠ ${message}`
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})
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);
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addEventListener(
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'beforeunload',
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() => {
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if (!this.connection) return;
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this.connection.disconnect();
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this.connection = undefined;
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},
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{ once: true }
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);
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// Try to connect to camera at startup.
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// If none is found among saved connections, it will fallback to a picker.
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this.tryToConnectToCamera();
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}
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selectDevice = async () => {
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// @ts-ignore
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await navigator.usb.requestDevice({
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filters: [
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{
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classCode: INTERFACE_CLASS,
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subclassCode: INTERFACE_SUBCLASS
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}
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]
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});
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await this.tryToConnectToCamera();
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};
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async tryToConnectToCamera() {
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this.setState({ type: 'Status', message: 'Connecting...' });
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try {
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this.connection = await connect();
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} catch (e) {
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console.warn(e);
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this.setState({ type: 'CameraPicker' });
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return;
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}
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// We should reach this only once.
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while (this.connection) {
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let config = await this.connection.schedule(context =>
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context.configToJS()
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);
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if (!isDebug) {
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delete config.children.other;
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}
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this.setState({
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type: 'Config',
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config
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});
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while (true) {
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await new Promise(resolve => setTimeout(resolve, 100));
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let hasPendingEvent = await this.connection.schedule(context =>
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context.hasPendingEvent()
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);
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if (hasPendingEvent) {
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break;
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}
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}
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}
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}
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/**
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* Set the specified config value.
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* @param {string} name
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* @param {*} value
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*/
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setValue = async (name, value) => {
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/** @type {Promise<void>} */
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let uiTimeout;
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await this.connection.schedule(context => {
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// This is terrible, yes... but some configs return too quickly before they're actually updated.
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// We want to wait some time before updating the UI in that case, but not block subsequent ops.
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uiTimeout = new Promise(resolve => setTimeout(resolve, 800));
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return context.setConfigValue(name, value);
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});
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await uiTimeout;
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};
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capturePreview = () =>
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this.connection.schedule(context => context.capturePreviewAsBlob());
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captureImage = () =>
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this.connection.schedule(context => context.captureImageAsFile());
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render(/** @type {App['props']} */ props, /** @type {App['state']} */ state) {
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switch (state.type) {
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case 'CameraPicker':
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return h(
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'div',
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{ class: 'center-parent' },
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h('input', {
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class: 'center',
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type: 'button',
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onclick: this.selectDevice,
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value: '🔍 Select camera'
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})
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);
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case 'Status':
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return h(
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'div',
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{ class: 'center-parent' },
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h('div', { class: 'center' }, state.message)
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);
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case 'Config':
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return h(
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'div',
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{ class: 'pure-g' },
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h(
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'div',
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{ class: 'pure-u-2-3' },
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h(Preview, {
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getPreview: this.capturePreview
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})
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),
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h(
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'div',
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{ id: 'config', class: 'pure-u-1-3' },
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h(
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'form',
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{ class: 'pure-form pure-form-aligned' },
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h(CaptureButton, { getFile: this.captureImage }),
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h(Widget, { config: state.config, setValue: this.setValue })
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)
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)
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);
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}
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}
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}
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render(h(App, null), document.body);
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